David Ladage purchased the rights to The Arcanum, but not the rights to The Lexicon and The Bestiary, which were still held by Khepera Publishing. In 2005, Khepera Publishing released Atlantis: The Second Age replacing Bard Game's original role-playing rules with Morrigan Press's Omni System. In 1996, Death's Edge Games released a third edition, largely based on the second edition, with the addition of a new race, the Selkie. Three years later, Bard Press combined The Lexicon and The Bestiary into a single book, Atlantis: The Lost World. Some players embraced the new game as a more complex D&D with a uniquely textured setting." : 186 Second edition: Atlantis Ī second edition of The Arcanum was published in 1985 with revised and updated rules.
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The setting was a bit more unique, as it portrayed an antediluvian world of myth (though it also contained some off-key elements including typical fantasy races of D&D and even druids). The system was clearly derivative of D&D, but it also introduced character skills and point-based character creation. Eventually he produced three books: The Arcanum (1984), The Lexicon (1985), and The Bestiary (1986). Stephan Michael Sechi oversaw this new and daunting project - which took three years to complete. The result - which would become known as "The Atlantis Trilogy" - would really put Bard on the map. In the 2014 book Designer & Dragons: The '80s, game historian Shannon Appelcline wrote that "Because of the success of their Compleat books, Bard Games decided to combine the best information from those supplements within a game system and a setting. Sechi would go on to produce the role-playing game Talislanta, also published by Bard Games in 1987.
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As a result, the role-playing game became known as The Atlantean Trilogy later versions with fewer than three books were simply titled Atlantis. Andrew Keith that provided the creatures.
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This was followed in 1985 by The Lexicon, a 128-page softcover book by Sechi, Taylor and Ed Mortimer that provided the setting, and The Bestiary in 1986, a 132-page softcover book written by Sechi and J.
Fantasy age rpg bard series#
The following year, the books of The Compleat Series were combined with a new role-playing system into one central rulebook, The Arcanum, a 156-page softcover book by Sechi and Taylor. No specific role-playing system rules were mentioned, the unwritten assumption being that players would use the popular Dungeons & Dragons rules.įirst edition: The Atlantean Trilogy In 1983 the new company published three books known as the "Compleat Series": The Compleat Adventurer by Sechi, The Compleat Spell Caster by Taylor and Sechi, and The Compleat Alchemist by Cordovano and Sechi. Each of them put up $600 to form Bard Games. In the 1980s a group of friends - Vernie Taylor, Steven Cordovano, and Stephan Michael Sechi - who played a highly customized version of Dungeons & Dragons with new, specialized character classes and magic spells, decided to publish their improvements to the game. Anostos and Jotunland ( Iceland and Greenland).
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The geographic regions and real-world influences are: The world setting is Earth, but in a fictionalized Antediluvian Age (a quasi-historical/mythical interpretation of the ancient past).